by Antonio A. Casilli (EHESS, Paris)
"My speech will focus on the social structures that users of communication networks online (including the Web and social media) to help implement. I would like to show that over the past decade, scientific understanding of the modes of sociability based on the Internet has dramatically increased, and public policy related to the Internet, its regulation and governance, must take into account these developments.
But where are the pariahs of the computer?
Early assessments of the social impact of ICT (Information and Communication) at the micro level (that is to say, at the user level) date from the early 70's and insist on the negative effects of these technologies. The beginnings of computer culture has emerged from the stereotype of hacker, computer geek uncomfortable in social interactions, isolated by giant calculating machines which alienate and cut of his fellows. This characterization goes back to before the Internet. In Computer Power and Human Reason: From Judgement to Calculation (1976), Joseph Weizenbaum portrays the subculture of programmers monomaniacal - or, as he calls, "computer bums". It is "fanatical students," who "work to exhaustion, twenty or thirty hours. When they think about eating, they are refueling at home: coffee, cola, sandwiches. [...] Their development neglected, approximate their hygiene, their contempt of the comb and razor, testify to the few cases they do with their bodies and the world in which they operate. They exist, at least when at the computer, by and for the computer. "
From that first appear and for many years, public opinion Current is almost always associated with computer use and social isolation. Cultural analysts, writers and commentators have grown this shot. The novelist William Gibson, cyberpunk culture icon, is known for having created Neuromancer (1984) the character of Case, a cyber-dependent incapable of functioning in a social context offline. "(...)
> read more about OWNI
0 comments:
Post a Comment